While not particularly relevant to the use of Motion Canvas, this library could be useful to us in any audio-related experiments of my own in the future.
Local Server for Audio
Pausing on Keydown
Probably no reason why this would ever come in handy, but it’s interesting!
Perhaps I could use something like this to create tools to hijack / draw directly onto the canvas with playback velocity.
Transcode video w/ Audio
Probably not an issue anymore but in-case I have any troubles running it on my laptop:
Konva might not be forever
Rendering rectangles and other shapes
Where to find docs
Rendering code in videos
Changing video size + transparency
Origin is in the middle, but can be aligned
Connections are better?
Sequence for group of items appearing one at a time
Stay in one browser
Motion Canvas Long Shadow Example Code
Demipixel shared some code in this Pastebin
Source code for Jacob’s Video
This will be an invaluable learning resource:
Better image handling + mp3/ogg
Benefits of Motion Canvas
Applying blur to image
Timing is independent from framerate
One way to tween text
Running on every frame
Hold shift when moving time events
Most elements have opacity
Understanding how Konva api maps to JSX
Multiple projects in same package